This was my first project for university, I had to make a 12 player death-match map inside UDK. We were allowed to use 50% UDK assets and 50% our own. I only used the trees from UDK. I didn't get to finish everything I wanted due to time, but I used this project to learn Z-Brush and I'm quite familiar with it now. I used Maya, Z-Brush, Photoshop, Knald, X normal, and UDK.
Tuesday, 10 December 2013
Thursday, 24 October 2013
Friday, 20 September 2013
[UDK] Hand Painted Bar Scene - Polycount Challenge
This was a hand painted scene based on a concept by Simon Kopp, It was one of Polycounts Monthly challenges which is just creating a environment from a concept in a month. I wanted to get better at hand painted textures. I used Maya, Photoshop, and UDK.
Here is the link to the Polycount thread - http://www.polycount.com/forum/showthread.php?t=125287
Here is the link to the Polycount thread - http://www.polycount.com/forum/showthread.php?t=125287
Labels:
Hand painted
Friday, 7 June 2013
[UDK] First go at hand painting. 2 week make-a-game project.
This was a project I did for college which was half way through the year. We were put in random groups of 5 and we had to make a game in 2 weeks. This was my first go at hand painting, I bought a Wacom tablet for this project too. I used Mudbox for some of the painting, Maya, Photoshop, and UDK.
Labels:
Hand painted
Thursday, 6 June 2013
[UDK] Dwarven City - First environment
My first 3D game environment, made for my final year project at college.I used Mudbox, Photoshop, Maya and UDK.
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