Rendered using Marmoset Toolbag. Used Maya, Photoshop, Ndo2.
Showing posts with label Other. Show all posts
Showing posts with label Other. Show all posts
Sunday, 27 April 2014
Hard Surface Prop - Practicing Hard Surface
Made a hard surface prop over the weekend, I haven't done much hard surface so I want to improve in this area. Its Based off a piece of concept art, Im unsure who the artist is.
Rendered using Marmoset Toolbag. Used Maya, Photoshop, Ndo2.
Rendered using Marmoset Toolbag. Used Maya, Photoshop, Ndo2.
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Other
Friday, 25 April 2014
Male Anatomy Practice
For the sculpting module at uni we had to create a human character in Z brush, and put him in a pose.
Here is mine. I added in an axe sculpt I did for the posed model.
And the axe
Here is mine. I added in an axe sculpt I did for the posed model.
And the axe
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Tuesday, 11 March 2014
Low poly work
A few low poly models, made for mobile platform use. Part of a group project at university, where in groups of 4-5 we make a level for a spaceship shooter game.
I made the boss for our level. its around 2k Tris, and has a 512 diffuse.
I also made a low poly car for our city. These were very low poly, as the player is flying above the city, and there needed to be lots of cars.
Here are some of the buildings I made. I used a single texture sheet.
The texture Sheet I made.
Here is a video of my groups final level, I also did the level design and pathing for the player and enemies.
I made the boss for our level. its around 2k Tris, and has a 512 diffuse.
I also made a low poly car for our city. These were very low poly, as the player is flying above the city, and there needed to be lots of cars.
Here are some of the buildings I made. I used a single texture sheet.
The texture Sheet I made.
Here is a video of my groups final level, I also did the level design and pathing for the player and enemies.
Labels:
Other
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